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--- title: プラットフォーム, ライブラリ間での行列表現の違い date: 2022-08-27 tags: 編集中 parent: ../Graphics --- Summary === # 行ベクトルと列ベクトル # メモリ順序 # プラットフォームごとの違い # 相互変換 # 参考文献 * https://qiita.com/suzuryo3893/items/9e543cdf8bc64dc7002a * https://blog.natade.net/2017/06/11/vector-matrix-directx-opengl-hlsl-glsl/ * https://en.wikipedia.org/wiki/Row-_and_column-major_order * https://en.wikipedia.org/wiki/Matrix_representation * https://www.scratchapixel.com/lessons/mathematics-physics-for-computer-graphics/geometry/row-major-vs-column-major-vector
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